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Kitty Raiding: Major Glyphs Updated

May 20, 2009

katkreeglyph

Patch 3.1 brought a plethora of new things to the game, including several Feral Druid Glyph additions and changes. With the new options available to us, the choice of which glyphs are right for you can be a bit harder than before. Since Patch 3.1 also brought us the long awaited addition of Dual-Specs to World of Warcraft, there is no longer a need to put Cat and Bear Glyphs into the same Feral Druid build.

Just as I plan to do, I’m sure that many kitties are talenting bear as their secondary specs, so I have decided to ask an expert for his input on the matter of Feral Druid Glyphs for Bears. Expert Main Tank, fellow Blogger, WoW Twitterati member, and my very own Guild Leader, Kreeoni has graciously teamed up with me for this post, ensuring that we bring you the best knowledge and know-how that there is on the Feral Druid Glyphs out there for the picking.

Onto the Major Glyphs now, shall we?

  • Glyph of Berserk – “Increases the duration of Berserk by 5 seconds.” (Level 60) Cat & Bear.

Added in Patch 3.1. Increases the duration of Berserk from 15 seconds to 20 seconds total.

Kathoid: While this glyph is certainly more for cats than it is for bears, it is still not one that I include in my glyph selections. An extra 5 seconds of Berserk every 3 minutes is not enough extra DPS to make me select this glyph over another.

Kreeoni: This is of course more of a cat glyph, but it has its uses in bear form as well since we also use Berserk. If you are finding that threat is your biggest problem, this glyph may help you solve that issue. I wouldn’t really suggest using it otherwise though.

  • Glyph of Growl – “Increases the chance for your growl ability to work successfully by 8%”. (Level 15) Bear.

While this glyph wasn’t altered at all in Patch 3.1, since my last post on Feral Druid major glyphs there has been a change to Growl itself. Growl previously was considered a spell, requiring 17% hit in order to never miss. Growl is now considered a physical attack, requiring only 8% hit to never miss, so this glyph ensures that you will never miss a growl even with no hit rating.

Kreeoni: You should definitely have this. It makes it so that your growl will never miss regardless of your current stats. A poorly timed miss on a growl could spell a wipe. Making sure you never miss is important. I think the reason that this glyph isn’t one of the most popular is the fact that people have a lot of hit rating now and getting 8% hit isn’t hard. But it never hurts to make sure you are fully prepared in case you get a dumb debuff or broken armor (in which case you have other issues).

No changes in Patch 3.1. Solid tanking glyph.

Kreeoni: This one is pretty good. It increases healing effects on you when Frenzied Regeneration is active. Since Frenzied Regeneration is one of your “oh crap” buttons this can really help you stay alive just that much longer.

  • Glyph of Mangle – “Increases the duration of Mangle by 6 seconds.” (Level 50) Cat & Bear.

No change in Patch 3.1. Increases the duration of Mangle from 12 seconds to 18 seconds total.

Kathoid: Mangle is a cat’s best friend. It does damage and it increases damage by 30% from bleed effects for its duration. I love this glyph and highly recommend it in most situations. I personally do not use this glyph, because I seldom use Mangle as Kreeoni is my guild’s main tank and he is using Mangle constantly. Mangle (Cat) and Mangle (Bear) do not stack with each other but override each other, so there is no need to be spending my energy on Mangle. If your guild frequently uses a Bear for a MT, a better glyph may be better suited for you. Also, if your guild has two Feral DPS Druids, you may want to have one kitty get this glyph and be in charge of Mangling, and have the other select a different glyph instead.

Kreeoni: I personally think this glyph is pointless for bears. It increases the length that your mangle is up on the target. Having the Mangle debuff up on the target all the time is very important for bear tanking as well as cat dps, but as a bear you should be hitting mangle every time it is off of cooldown, especially if you didn’t spec into Improved Mangle. The only time this would be useful is if you were in a fight where you weren’t able to use your mangle before the debuff wore off frequently, or if you are finding that you are missing often and so therefore the debuff isn’t refreshing itself most of the time.

  • Glyph of Maul – “Your Maul ability now hits 1 additional target.” (Level 15) Bear.

No change in Patch 3.1. Helps build threat when tanking groups.

Kreeoni: This is still the most popular choice for most bears, however it may not be as useful as before. It hits an extra target which is great news for people who multi-tank often. However, Ulduar has a reportedly lower amount of AoE trash so your multi-tanking opportunities are a little bit less. I personally have kept with this one for now because I still find myself tanking multiple mobs a decent amount of time. It also helps you better use your rage when offtanking. If you are going to spend that rage you might as well have it hit multiple targets. CC could be a consideration as it will break CC but common sense is a better solution to that problem.

  • Glyph of Rake – “Your Rake ability prevents targets from fleeing.” (Level 24) Cat.

No change in Patch 3.1. Leveling glyph.

Kathoid: This is purely a leveling glyph and I would not recommend it to any Feral Druid at level 80, whether or not you plan on raiding. While Rake is a very important attack maneuver, the ability to stun a target has no use at all to a level 80, for several reasons. Feral Swiftness will let you run faster to catch up if ever a mob runs from you. Infected Wounds will also slow the target, if you choose to spend your talent points there. And even if the mob does get far enough away from you, you have Feral Charge (Cat) to catch up to them in a split-second. This glyph also has no effect on PvP targets. Fleeing mobs have no chance against a Feral Cat Druid, even without this glyph.

  • Glyph of Rip – “Increases the duration of your Rip ability by 4 seconds.” (Level 20) Cat.

No change in Patch 3.1. Increases the duration of Rip from 12 seconds to 16 seconds total. Stacks with T7 2 set bonus, to a total of 20 seconds.

Kathoid: This is a must have glyph if you are raiding. Rip is the finishing move you should be using, so long as you have Savage Roar active. The extra time added by this glyph gives you plenty of time to work through your rotations and not have to worry if you will have enough energy to re-up Rip once it is time to do so. If you have this glyph, Glyph of Shred, and the T7 2 set bonus, then you have a little more time to work a small Ferocious Bite into your rotation, depending on the situation. The other reason I love this glyph is in fights such as Malygos where the boss in temporarily unable to be melee hit, a properly timed Rip will last throughout the entire time the boss is out of reach.

  • Glyph of Savage Roar – “Your Savage Roar ability grants an additional 3% bonus damage done.” (Level 75) Cat.

Added in Patch 3.1. Increases Savage Roar’s bonus damage from 30% to a total of 33%.

Kathoid: This is also a must have for any Feral Cat Druids. As Savage Roar should constantly be up when on a boss fight, this will give you 3% more damage done overall. It is a no brainer to have this glyph if you are a Cat Druid.

  • Glyph of Shred – “Each time you Shred, the duration of your Rip on the target is extended 2 seconds, up to a maximum of 6 seconds.” (Level 22) Cat.

Changed in Patch 3.1. Previously, this glyph increased damage against stunned or incapacitated targets by 20%.

Kathoid: Previous to Patch 3.1, this glyph was very lackluster, so this change was a very welcome one. Because Shred is the main combo point builders, and Rip is what you should be using your combo points on, this change to have Shred affect Rip made a lot of sense. With the Glyph of Rip and the T7 2 set bonus bringing the duration of Rip up to 20 seconds, this glyph gives the potential for a full 26 seconds of Rip.

  • Glyph of Survival Instincts – “Your Survival Instincts ability grants an additional 15% of your maximum health.” (Level 20) Cat & Bear.

Added in Patch 3.1. Increases Survival Instincts to grant you a total of 45% of your maximum health for 20 seconds.

Kathoid: While Survival Instincts is usable in Cat Form, this is not a glyph for kitties. We should never be taking so much damage that this would be useful.

Kreeoni: This gives you extra health on your large emergency button. Since they decreased the cooldown on Survival Instincts to 3 minutes this glyph is really nice. A better working emergency button helps you just that much more through enrages or other events of that nature. There have been none up on our server yet so I haven’t been able to get this one but it’s definitely the glyph I will be using soon.

Kathoid’s Major Glyphs for Cats: Glyph of Rip, Glyph of Savage Roar, Glyph of Shred.

Kreeoni’s Major Glyphs for Bears: Glyph of Growl, Glyph of Frenzied Regeneration, Glyph of Maul.

We hope this guide to Feral Druid major glyphs has been helpful to you in your own selection of choosing which glyphs are best for your own needs.

If you would like to read more from Kreeoni, you can check out his blog here.

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5 comments

  1. Nice rundown. Thank you. 🙂


  2. One thing to note, if you don’t have a Manglebot is to swap Glyph of Rip for Glyph of Mangle.

    So for all you Cats without a bear / arms warrior, go Shred, Savage Roar and Mangle.


  3. […] Kitty The blog of a DPS Feral Druid « Kitty Raiding: Major Glyphs Updated An Update for June June 17, […]


  4. i am a kitty dps who raids alot. i have Glyph of Rip, Shred, and Savage Roar. i really want to trade up to Glyph of Beserk since the extra 5 seconds is well worth it and i think it will increase my dps. (i do about 3-4K on 5 man dungeon boss fights) is it worth it?


  5. Great site. Great information. I wish more people could write like this. Thank you very much for the site. Keep up the good work!



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